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Duels

Rounds

A round is one price candle. Both players call it up or down before the deadline, and neither sees the other's call until both are locked.

Standard round
Sprint round
The shaded start is the only time you can call. The rest of the candle is watching.

The price to beat

The candle's opening price is the line. It is recorded once and never changed. The round is decided by where the candle closes: above the open is up, below it is down.

Who wins a round

CallsCloses upCloses downCloses flat
You up, they downYou winThey winPush
You down, they upThey winYou winPush
Same callPushPushPush
Only you calledYou winYou winYou win
Nobody calledPushPushPush

A push means nobody wins the round. Pushes do not count, so a match can run longer than its number of rounds.

The draft (Standard only)

Before a Standard match, each player picks the markets for some of the rounds. One more is drawn at random.

FormatHost picksOpponent picksRandom
Best of 3111
Best of 5221

Sudden death

  • Level after the last round? Play one more round at a time. The first player to win one takes the match.
  • After 5 pushes, the match stops level. Either player can end it there, and both bets come back with no fee. If neither does within 90 seconds, anyone can end it the same way.

Markets and prices

  • Playable now: crypto. Coming: Football and CSGO.
  • Prices come from 1-second candles on Binance and OKX. The exchange each round used is saved with its result, so you can check it on that exchange's chart.